Mod ID: 812639416
Created by Ollie G

 

Description:

All Weapon & Grenades have adjustable damage and you can change them from your GameUserSettings.ini file, the below settings are default & for torper it takes about 10 fab sniper tranq's to take down a level 600 bronto and about 20 tranq arrow's for the crossbow default but you can change all the settings to how you like.

Weapon List:
Slingshot
Whip /Fire
Boomerang /Fire
NetGun
Bow /Tranq,Fire
Crossbow /Tranq,Fire Double Shot
Magnum
Compound Bow /Tranq/Fire/Electric/Explosive
Longneck Rifle /Tranq+Scope/AP/Aggro/Electric
Shotgun /Explosive/AP
Fabricated Pistol /Electric/AP
Assault Rifle /Electric/AP
Fabricated Sniper Rifle /Tranq/AP
Rocket Launcher /Tranq/Homing/Friework
FlameThrower
TEK Rife
C4

Structures List:
Event Machine + Arena
Spikes /Fire
Auto Turret
MiniGun Turret
Rocket Turret
Tek Turret

Grenade List:
Smoke Grenade
Poison Grenade
Cluster Grenade
Grenade

Attachments:
Multi-Scope Attachment
Multi-Tranq Scope Attachment
Multi-Armor Piercing Scope Attachment
More to be added

Extra's:
Reuseable Grappling hook
Reuseable Parachute

All Weapon & Grenades have adjustable damage and you can change them from your GameUserSettings.ini file, the below settings are default but you can change all the settings to how you like.

[WeaponsPlus]
BowArrowDamage=150
CrossBoltDamage=200
CompoundBoltDamage=350
FabPistolBulletDamage=300
MachinedRifleBulletDamage=400
FabSniperBulletDamage=450
ShotgunAmmoDamage=300
BoltActionBulletDamage=1000
BoltActionAggroDart=1
BowTranqArrowDamage=150
CrossBoltTranqDamage=200
CompoundTranqDamage=200
FabSniperTranqBulletDamage=75
BoltActionTranqBulletDamage=500
PoisonGrenadeDamage=100
RocketTranqDamage=700
CompoundShockDamage=1
FabPistolElectricBulletDamage=1
MachinedRifleElectricBulletDamage=2
BoltActionShockTranqDart=200
BowFlameArrowDamage=150
CrossBoltFlameDamage=200
CompoundFlameDamage=200
FabPistolAPBulletDamage=400
MachinedRifleAPBulletDamage=450
FabSniperAPBulletDamage=500
ShotgunAPAmmoDamage=400
BoltActionAPBulletDamage=1000
CompoundExplosiveDamage=200
ShotgunExplosiveAmmoDamage=800
RocketLauncherDamage=2000
FireWorkRocketLauncherDamage=1700
HomingMissileDamage=1500
GrenadeDamage=400
GasGrenadeDamage=10
ClusterGrenadeDamage=300
ClusterFragmentGrenadeDamage=300
C4Damage=1000
MagnumBulletDamage=400
FlameThrowerDamage=10
ChainSawDamage=100
BoomerangDamage=200
BoomerangFlameDamage=200
NetGunTranqDamage=5
SpikeDamage=500
TurretDamage=400
MiniGunTurretDamage=400
RocketTurretDamage=1000
TekRifleDamage=1200
SwordDamage=100
ElectricProbDamage=100
TekGrenadeDamage=500
TekTurretDamage=500
SlingshotDamage=100
WeakerTurretDamage=200

[WeaponsEventPlus]
EventFabPistol=500
EventFabSniper=500
EventGoldenGun=500
EventBoltAction=500
EventMachinedRifle=500
EventShotgun=500